When an Apprentice completes 12 credits at level one or 26 credits at levels two through seven, the school software automatically moves them up to the next level.
This is known as “leveling up.”
Once an Apprentice has leveled up, they may not begin classes at the new Level until all required classes at the previous Level have been completed and passed.
The Journeyman Letter
Graduates of the Grey School of Wizardry are awarded a Journeyman Wizard Letter. These are issued by the school and will be mailed to Journeymen upon completion of their entire 7-Level program of study. The Letter lists the Journeymen’s Major/color. Journeymen earning Dean’s List honors will have those noted on the Letter as well. In addition to the Letter, graduates will receive a red cingulum (cord) honoring their new Journeyman status.
Earning a Journeyman Letter
In order to earn a Journeyman Letter, Apprentices must do the following:
1) Complete 7 levels of study—and 12 credits at level one or 26 credits at levels two through seven (for a total of at least 168 credits)—with a passing grade of 80% or better in each class counted toward completion.
2) Complete all required classes with a passing grade of 80% or better in each.
3) Complete the requirements for an academic Major. This includes passing all relevant classes with a grade of 80% or better.
4) Complete a Practicum (lab and lecture sections) in the Apprentice’s Major area with a score of 80% or better and with approval of the Practicum teacher.
Majors and Minors
In order to earn the status of Journeyman Wizard from the Grey School of Wizardry, Apprentices must complete a Major. This covers a series of classes that increase in complexity, within one field and usually in one department. Completing a Major helps you gain the intellectual and magickal maturity that comes from disciplined, intensive study of one subject. You may also choose to add a Minor, which offers a way of diversifying your experience or further supporting your main focus, through a smaller set of related classes. As you learn more about a particular body of knowledge, you build on existing information and ask questions which can further not just your own understanding but the field as a whole. Some of these programs are departmental, concerning only a single color of magick. Others are interdisciplinary, their requirements spread across several departments.
The Grey School of Wizardry requires 168 credits to graduate. A typical Major ranges from 65-75 credits, and a Minor from 30-35. At this time, Apprentices may only formally declare one Major and one Minor at a time.
An Apprentice who completes the requirements for a Minor in every department – or some combination of Majors and Minors which also covers the entire school spectrum – would be recognized as a Wizard of the Lesser Prism. An Apprentice who earns a Major in every department would be recognized as a Wizard of the Greater Prism. Apprentices can declare a "Prism Minor" and take one class (at any level) in all 16 departments. Apprentices become eligible to choose a Major/Minor upon entering the second Level.
Choosing at least one Major is required; choosing a Minor is optional. The choice must be made before entering the third level. This allows enough time to sample classes before choosing, but requires some commitment before moving from the very basic to the intermediate classes.
Majors and minors can be changed after consultation with and approval of the Academic Advisor. The change of the major and/or minor is to be announced on the Dean of Curriculum Forum in the Announcement thread